12 August 2005 3DMADMAC system: optical 3D shape acquisition and processing path for VR applications
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Abstract
This paper presents a full processing path from 3D-object scanning to its virtual representation with special focus on virtual museum application. Measurement technique is based on opto-numerical approach using structured light projection. The processing path consists of three main steps: filtering and preparing 3D-clouds of points, merging of directional measurements by local co-ordinate spaces unification and transforming from cloud of point representation to triangle mesh with photorealistic texture. The applicability of this path for objects with mixed diffusive-reflective surfaces and a very complex shape is shown on the example of results of a measurement session in the Kórnik Castle and our own 3D objects. The main goal of the session was 3D digitizing of a set cultural objects such as armours, bas-reliefs, sculptures and many more. The exemplary results of these full 3D models (including geometry and texture) scanning is presented.
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Robert Sitnik, Robert Sitnik, Małgorzata Kujawinska, Małgorzata Kujawinska, Wojciech Załuski, Wojciech Załuski, } "3DMADMAC system: optical 3D shape acquisition and processing path for VR applications", Proc. SPIE 5857, Optical Methods for Arts and Archaeology, 58570E (12 August 2005); doi: 10.1117/12.613018; https://doi.org/10.1117/12.613018
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