7 November 2005 Wavelet-based scalable L-infinity-oriented coding of MPEG-4 MESHGRID surface models
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Proceedings Volume 6001, Wavelet Applications in Industrial Processing III; 60010L (2005) https://doi.org/10.1117/12.632797
Event: Optics East 2005, 2005, Boston, MA, United States
Abstract
MESHGRID is a novel, compact, multi-scalable and animation-friendly 3D object representation method, which is part of MPEG-4, and which resides in the Animation Framework Extensions (AFX) toolset. The paper introduces the novel concept of local error control for arbitrary mesh encoding. In this sense, the paper proposes a new wavelet-based L∞-constrained coding technique for MESHGRID models, generating a fully scalable L∞-oriented bit-stream. The advantages of scalable L∞-oriented coding over L2 coding are experimentally demonstrated.
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
C. D. Cernea, C. D. Cernea, I. A. Salomie, I. A. Salomie, A. Alecu, A. Alecu, P. Schelkens, P. Schelkens, A. Munteanu, A. Munteanu, "Wavelet-based scalable L-infinity-oriented coding of MPEG-4 MESHGRID surface models", Proc. SPIE 6001, Wavelet Applications in Industrial Processing III, 60010L (7 November 2005); doi: 10.1117/12.632797; https://doi.org/10.1117/12.632797
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