2 May 2006 Man-machine interface of developing intelligent toys based on tree structure
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Proceedings Volume 6042, ICMIT 2005: Control Systems and Robotics; 60422S (2006) https://doi.org/10.1117/12.664675
Event: ICMIT 2005: Merchatronics, MEMS, and Smart Materials, 2005, Chongqing, China
Abstract
The scarcity of the proper tool for fast developing intelligent toy is the one of problem that affects developing the top grade toys of our country. This paper presents a method that is based on the tree structure for developing intelligent toys, which is supported by a friendly man-machine interface, is able to realize restructuring and modularizing design of the program, debugging and controlling intelligent toy smartly, and to avoid some mistakes of a program. This method with the help of Problem Analysis Diagram (PAD) transforms a programming task of the intelligent toy into the tree structure, translates and executes every node of the tree structure. The corresponding commands and data can be transmitted to the controller of an intelligent toy, also be generated into a downloaded program for the chip microprocessor.
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Shuping Chen, Shuping Chen, Mingshun Wang, Mingshun Wang, Ying Huang, Ying Huang, Xin Mao, Xin Mao, Quntao Zhao, Quntao Zhao, Hao Liu, Hao Liu, } "Man-machine interface of developing intelligent toys based on tree structure", Proc. SPIE 6042, ICMIT 2005: Control Systems and Robotics, 60422S (2 May 2006); doi: 10.1117/12.664675; https://doi.org/10.1117/12.664675
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