Paper
30 January 2006 Application of 3DHiVision: a system with a new 3D HD renderer
Author Affiliations +
Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 605514 (2006) https://doi.org/10.1117/12.651559
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
This paper discusses about some technology breakthroughs to help solve the difficulties that have been clogging the popularity of 3D Stereo. We name this 3DHiVision (3DHV) System Solution. With the advance in technology, modern projection systems and stereo LCD panels have made it possible for a lot more people to enjoy a 3D stereo video experience in a broader range of applications. However, the key limitations to more mainstream applications of 3D video have been the availability of 3D contents and the cost and the complexity of 3D video production, content management and playback systems. With the easy availability of the modern PC based video production tools, advance in the technology of the projection systems and the great interest highly increased in 3D applications, the 3D video industry still remains stagnant and restricted within a small scale. It is because the amount of the cost for the production and playback of high quality 3D video has always been to such an extent that it challenges the limitations of our imagination. Great as these difficulties seem to be, we have surmounted them all and created a complete end-to-end 3DHiVision (3DHV for short) Video system based on an embedded PC platform, which significantly reduces the cost and complexity of creating museum quality 3D video. With this achievement, professional film makers and amateurs as well will be able to easily create, distribute and playback 3D video contents. The HD-Renderer is the central component in our 3DHV solution line. It is a highly efficient software capable of decrypting, decoding, dynamically parallax adjusting and rendering HD video contents up to 1920x1080x2x30p in real-time on an embedded PC (for theaters) or any other home PC (for main stream) with the 3.0GHz P4 CPU / GeForce6600GT GPU hardware requirements or above. And the 1280x720x2x30p contents can be performed with great ease on a notebook with 1.7GHz P4Mobile CPU / GeForce6200 GPU at the time when this paper is written.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Peter Sun and Shojiro Nagata "Application of 3DHiVision: a system with a new 3D HD renderer", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 605514 (30 January 2006); https://doi.org/10.1117/12.651559
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KEYWORDS
Video

Video acceleration

3D video streaming

Video processing

High dynamic range imaging

3D displays

3D applications

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