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30 January 2006 Inverse perspective
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Proceedings Volume 6055, Stereoscopic Displays and Virtual Reality Systems XIII; 60551U (2006) https://doi.org/10.1117/12.660340
Event: Electronic Imaging 2006, 2006, San Jose, California, United States
Abstract
This paper will discuss the potentiality towards a methodology for creating perceptual shifts in virtual reality (VR) environments. A perceptual shift is a cognitive recognition of having experienced something extra-marginal, on the boundaries of normal awareness, outside of conditioned attenuation. Definitions of perceptual shifts demonstrate a historical tradition for the wonder of devices as well as analyze various categories of sensory and optical illusions. Neuroscience and cognitive science attempt to explain perceptual shifts through biological and perceptual mechanisms using the sciences. This paper explores perspective, illusion and projections to situate an artistic process in terms of perceptual shifts. Most VR environments rely on a single perceptual shift while there remains enormous potential for perceptual shifts in VR. Examples of artwork and VR environments develop and present this idea.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Margaret Dolinsky "Inverse perspective", Proc. SPIE 6055, Stereoscopic Displays and Virtual Reality Systems XIII, 60551U (30 January 2006); https://doi.org/10.1117/12.660340
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