26 April 2006 Real-time data processing on graphics processors
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Proceedings Volume 6159, Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments IV; 61594M (2006) https://doi.org/10.1117/12.674978
Event: Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments IV, 2005, Wilga, Poland
Abstract
The paper concerns possible usage of graphics processing units (GPU) for general real-time data processing. It presents main differences between classic CPU architectures and so called stream architectures realized by modern GPUs. All the considerations revolve around effective processing of large data sets such as multidimensional signals. The paper is accompanied by an application which uses GPU to process 2D image data with a user defined convolution filter.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jaroslaw Lipowski, Jaroslaw Lipowski, "Real-time data processing on graphics processors", Proc. SPIE 6159, Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments IV, 61594M (26 April 2006); doi: 10.1117/12.674978; https://doi.org/10.1117/12.674978
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