10 May 2006 Analysis and design of a multi-wheeled vehicle with variable geometry suspension
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In most field robots, go or no-go decision depends on the maximum height of a bump. For combat vehicles, however, much advanced capability of the vehicle is required to pass over a higher bump compared to its wheel radius. For this purpose, many combat vehicles are using variable geometry suspension (VGS). In this paper, a 6x6 vehicle with a rotating VGS was designed. Computer simulations of the designed vehicle were carried out with the ADAMS program to estimate motor capacity and the required torque. The suspension was designed to rotate 360 degrees about the swing axis, thus, the vehicle could climb a higher bump by rotating its suspension.
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Tae-Bum Noh, Tae-Bum Noh, Wan-Suk Yoo, Wan-Suk Yoo, Min-Ho Kim, Min-Ho Kim, Hyun-Woo Noh, Hyun-Woo Noh, Hyun-Woo Kim, Hyun-Woo Kim, Nam Huh, Nam Huh, Hee-Young Park, Hee-Young Park, Se-Jin Park, Se-Jin Park, } "Analysis and design of a multi-wheeled vehicle with variable geometry suspension", Proc. SPIE 6201, Sensors, and Command, Control, Communications, and Intelligence (C3I) Technologies for Homeland Security and Homeland Defense V, 62010X (10 May 2006); doi: 10.1117/12.666918; https://doi.org/10.1117/12.666918

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