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2 October 2006 Mesh editing using motion features
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Proceedings Volume 6391, Multimedia Systems and Applications IX; 63910K (2006) https://doi.org/10.1117/12.685784
Event: Optics East 2006, 2006, Boston, Massachusetts, United States
Abstract
In this work, we propose a novel 3-D mesh editing algorithm using motion features. First, a vertex-wise motion vector is defined between the corresponding vertex pair of two sample meshes. Then, we extract the motion feature for each vertex, which represents the similarity of neighboring vertex-wise motion vectors on a local mesh region. When anchor vertices are moved by external force, the mesh geometry is deformed such that the motion feature of each vertex is preserved to the greatest extent. Extensive simulation results on various mesh models demonstrate that the proposed mesh deformation scheme yields visually pleasing editing results.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Soon-Young Lee, Jun-Hee Heu, Sung-Bum Park, Chang-Su Kim, and Sang-Uk Lee "Mesh editing using motion features", Proc. SPIE 6391, Multimedia Systems and Applications IX, 63910K (2 October 2006); https://doi.org/10.1117/12.685784
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