9 April 2007 Supporting online learning with games
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This paper presents a study on Web-based learning support systems that is enhanced with two major subsystems: a Web-based learning game and a learning-oriented Web search. The Internet and theWeb may be considered as a first resource for students seeking for information and help. However, much of the information available online is not related to the course contents or is wrong in the worse case. The search subsystem aims to provide students with precise, relative and adaptable documents about certain courses or classes. Therefore, students do not have to spend time to verify the relationship of documents to the class. The learning game subsystem stimulates students to study, enables students to review their studies and to perform self-evaluation through a Web-based learning game such as a treasure hunt game. During the challenge and entertaining learning and evaluation process, it is hoped that students will eventually understand and master the course concepts easily. The goal of developing such a system is to provide students with an efficient and effective learning environment.
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JingTao Yao, DongWon Kim, Joseph P. Herbert, "Supporting online learning with games", Proc. SPIE 6570, Data Mining, Intrusion Detection, Information Assurance, and Data Networks Security 2007, 65700G (9 April 2007); doi: 10.1117/12.723321; https://doi.org/10.1117/12.723321


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