8 October 2007 Real-time high definition H.264 video decode using the Xbox 360 GPU
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The Xbox 360 is powered by three dual pipeline 3.2 GHz IBM PowerPC processors and a 500 MHz ATI graphics processing unit. The Graphics Processing Unit (GPU) is a special-purpose device, intended to create advanced visual effects and to render realistic scenes for the latest Xbox 360 games. In this paper, we report work on using the GPU as a parallel processing unit to accelerate the decoding of H.264/AVC high-definition (1920x1080) video. We report our experiences in developing a real-time, software-only high-definition video decoder for the Xbox 360.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Juan Carlos Arevalo Baeza, Juan Carlos Arevalo Baeza, William Chen, William Chen, Eric Christoffersen, Eric Christoffersen, Daniel Dinu, Daniel Dinu, Barry Friemel, Barry Friemel, } "Real-time high definition H.264 video decode using the Xbox 360 GPU", Proc. SPIE 6696, Applications of Digital Image Processing XXX, 66960X (8 October 2007); doi: 10.1117/12.740208; https://doi.org/10.1117/12.740208


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