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10 November 2007 Adaptive RED algorithm based on minority game
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Proceedings Volume 6795, Second International Conference on Space Information Technology; 67957U (2007) https://doi.org/10.1117/12.775471
Event: Second International Conference on Spatial Information Technology, 2007, Wuhan, China
Abstract
With more and more applications appearing and the technology developing in the Internet, only relying on terminal system can not satisfy the complicated demand of QoS network. Router mechanisms must be participated into protecting responsive flows from the non-responsive. Routers mainly use active queue management mechanism (AQM) to avoid congestion. In the point of interaction between the routers, the paper applies minority game to describe the interaction of the users and observes the affection on the length of average queue. The parameters α, β of ARED being hard to confirm, adaptive RED based on minority game can depict the interactions of main body and amend the parameter α, β of ARED to the best. Adaptive RED based on minority game optimizes ARED and realizes the smoothness of average queue length. At the same time, this paper extends the network simulator plat - NS by adding new elements. Simulation has been implemented and the results show that new algorithm can reach the anticipative objects.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jiaolong Wei, Ling Lei, and Jingjing Qian "Adaptive RED algorithm based on minority game", Proc. SPIE 6795, Second International Conference on Space Information Technology, 67957U (10 November 2007); https://doi.org/10.1117/12.775471
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