Paper
4 March 2008 A composition tool for creating comfortable stereoscopic images
Katharina Quintus, Michael Halle
Author Affiliations +
Proceedings Volume 6803, Stereoscopic Displays and Applications XIX; 680311 (2008) https://doi.org/10.1117/12.768046
Event: Electronic Imaging, 2008, San Jose, California, United States
Abstract
Although stereoscopic imaging has potential value in many computer graphics applications, the design principles for creating effective three-dimensional images are not widely known in the graphics community. Poorly designed images may fail to convey convincing 3D information about the visualized scene or object. At their worst, stereo images designed without attention to physiological limits can produce the kinds of eye strain, headaches, and generally unpleasant viewing experiences that are unfortunately now associated with 3D by many people. This paper presents a graphical software application that assists the user in composing stereoscopic computer graphic images that minimize conflicting depth cues and unwanted physiological effects. This prototype application is designed to help novice users adjust parameters of the virtual stereo camera and compose stereoscopic views of three-dimensional models. Specifically, the tool detects window violations and excessive disparity, graphically displays affected regions of the object or scene, and suggests ways to minimize discomfort. The user interface refrains from using technical terms, guiding the inexperienced user to adjust underlying image parameters like camera position, camera view angle, location of image plane, viewing distance, and stereo base to match the scene, the viewing environment, and the user's preferences.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Katharina Quintus and Michael Halle "A composition tool for creating comfortable stereoscopic images", Proc. SPIE 6803, Stereoscopic Displays and Applications XIX, 680311 (4 March 2008); https://doi.org/10.1117/12.768046
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CITATIONS
Cited by 3 scholarly publications.
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KEYWORDS
Cameras

Visualization

3D image processing

3D modeling

Computer graphics

3D displays

Eye

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