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3 September 2008 Signal processing for hologram pattern generation in an image system with multi-vision capturing and wavefront reconstruction
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Abstract
Implementation for signal processing in a three-dimensional (3D) image system with multi vision capturing and holographic reconstruction is reported. In the implementation, we utilize a graphic processing unit (GPU) in stead of a central processing unit (CPU). This is because a GPU is specialized for image processing and it can execute parallel processing. In this research, the processing to generate hologram patterns from a set of 3D data obtained by analysis of multi vision is implemented on a GPU. We compare processing times of GPU implementation and CPU one. As a result, it is shown that the former implementation can complete the process faster than the latter. In the best case, the processing time with the GPU is 600 times as short as that with the CPU.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kouichi Nitta, Takanori Kurahashi, Naoki Nishikawa, and Osamu Matoba "Signal processing for hologram pattern generation in an image system with multi-vision capturing and wavefront reconstruction", Proc. SPIE 7072, Optics and Photonics for Information Processing II, 70721F (3 September 2008); https://doi.org/10.1117/12.795728
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