Paper
13 October 2008 Enhanced haptic rendering with a hyper-threading architecture
Xiong Lu, Ai-guo Song
Author Affiliations +
Abstract
High force update rate is a key factor for achieving high performance haptic rendering, which imposes a stringent real time requirement upon the execution environment of the haptic system. This requirement confines the haptic system to simplified environment for reducing the computation cost of haptic rendering algorithms. In this paper, we present a novel "hyper-threading" architecture consisting of several threads for haptic rendering. The high force update rate is achieved with relatively large computation time interval for each haptic loop. The proposed method was testified and proved to be effective with experiments on virtual wall prototype haptic system via Delta Haptic Device.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xiong Lu and Ai-guo Song "Enhanced haptic rendering with a hyper-threading architecture", Proc. SPIE 7127, Seventh International Symposium on Instrumentation and Control Technology: Sensors and Instruments, Computer Simulation, and Artificial Intelligence, 71270L (13 October 2008); https://doi.org/10.1117/12.806273
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KEYWORDS
Haptic technology

Computing systems

Visualization

Prototyping

Computer simulations

Windows 2000

Computer architecture

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