Paper
19 January 2009 On the influence of latency estimation on dynamic group communication using overlays
Author Affiliations +
Proceedings Volume 7253, Multimedia Computing and Networking 2009; 725307 (2009) https://doi.org/10.1117/12.815561
Event: IS&T/SPIE Electronic Imaging, 2009, San Jose, California, United States
Abstract
Distributed interactive applications tend to have stringent latency requirements and some may have high bandwidth demands. Many of them have also very dynamic user groups for which all-to-all communication is needed. In online multiplayer games, for example, such groups are determined through region-of-interest management in the application. We have investigated a variety of group management approaches for overlay networks in earlier work and shown that several useful tree heuristics exist. However, these heuristics require full knowledge of all overlay link latencies. Since this is not scalable, we investigate the effects that latency estimation techqniues have ton the quality of overlay tree constructions. We do this by evaluating one example of our group management approaches in Planetlab and examing how latency estimation techqniues influence their quality. Specifically, we investigate how two well-known latency estimation techniques, Vivaldi and Netvigator, affect the quality of tree building.
© (2009) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Knut-Helge Vik, Carsten Griwodz, and Pål Halvorsen "On the influence of latency estimation on dynamic group communication using overlays", Proc. SPIE 7253, Multimedia Computing and Networking 2009, 725307 (19 January 2009); https://doi.org/10.1117/12.815561
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Cited by 5 scholarly publications.
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KEYWORDS
Error analysis

Visualization

Control systems

Detection and tracking algorithms

Internet

Network architectures

Optimization (mathematics)

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