We present a game-theoretic approach to Level 2/3/4 fusion for the purpose of Space Situational Awareness (SSA) along
with prototypical SW implementation of this approach to demonstrate its effectiveness for possible future space
operations. Our approach is based upon innovative techniques that we are developing to solve dynamic games and Nperson
cooperative/non-cooperative games, as well as a new emerging homological sensing algorithms which we apply
to control disparate network of space sensors in order to gain better SSA.
Sang Peter Chin, Sang Peter Chin,
"Game-theoretic homological sensor resource management for SSA", Proc. SPIE 7330, Sensors and Systems for Space Applications III, 73300O (6 May 2009); doi: 10.1117/12.818191; https://doi.org/10.1117/12.818191