2 September 2009 Standards-based approaches to 3D and multiview video coding
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Proceedings Volume 7443, Applications of Digital Image Processing XXXII; 74430Q (2009); doi: 10.1117/12.830634
Event: SPIE Optical Engineering + Applications, 2009, San Diego, California, United States
Abstract
The extension of video applications to enable 3D perception, which typically is considered to include a stereo viewing experience, is emerging as a mass market phenomenon, as is evident from the recent prevalence of 3D major cinema title releases. For high quality 3D video to become a commonplace user experience beyond limited cinema distribution, adoption of an interoperable coded 3D digital video format will be needed. Stereo-view video can also be studied as a special case of the more general technologies of multiview and "free-viewpoint" video systems. The history of standardization work on this topic is actually richer than people may typically realize. The ISO/IEC Moving Picture Experts Group (MPEG), in particular, has been developing interoperability standards to specify various such coding schemes since the advent of digital video as we know it. More recently, the ITU-T Visual Coding Experts Group (VCEG) has been involved as well in the Joint Video Team (JVT) work on development of 3D features for H.264/14496-10 Advanced Video Coding, including Multiview Video Coding (MVC) extensions. This paper surveys the prior, ongoing, and anticipated future standardization efforts on this subject to provide an overview and historical perspective on feasible approaches to 3D and multiview video coding.
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Gary J. Sullivan, "Standards-based approaches to 3D and multiview video coding", Proc. SPIE 7443, Applications of Digital Image Processing XXXII, 74430Q (2 September 2009); doi: 10.1117/12.830634; https://doi.org/10.1117/12.830634
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KEYWORDS
Video

Video coding

Computer programming

Standards development

Video compression

Video processing

3D imaging standards

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