30 October 2009 Multispectral dynamic scene simulation system for flying targets
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Proceedings Volume 7494, MIPPR 2009: Multispectral Image Acquisition and Processing; 74942P (2009) https://doi.org/10.1117/12.834022
Event: Sixth International Symposium on Multispectral Image Processing and Pattern Recognition, 2009, Yichang, China
Abstract
We describe a new real-time multispectral dynamic scene simulation system in this paper. Based on the spectral signatures, we model the multispectral flying targets for scene simulation and consider the atmospheric attenuation effect to enhance the scene reality. A key-frame based pre-calculation rendering algorithm is also present to accelerate the scene simulation speed. We also realize the multi-resolution multispectral backgrounds texture generation and real-time loading. In our simulation system, users can interactively real-time change the scene wavebands and viewpoints to observe the flying targets. Users can also play back the videos of the dynamic processes for further analysis after the simulation. The average dynamic rendering speed of our scene simulation is larger than 80fps and the experiments show the potential of our multispectral dynamic scene simulation system.
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Zhangye Wang, Zuosheng Wang, Cheng Ye, and Junwen Liang "Multispectral dynamic scene simulation system for flying targets", Proc. SPIE 7494, MIPPR 2009: Multispectral Image Acquisition and Processing, 74942P (30 October 2009); doi: 10.1117/12.834022; https://doi.org/10.1117/12.834022
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