Paper
30 October 2009 Tabletop interaction system using plate position recognition by computer vision
Kunio Sakamoto, Masahiro Takagi
Author Affiliations +
Proceedings Volume 7495, MIPPR 2009: Automatic Target Recognition and Image Analysis; 749509 (2009) https://doi.org/10.1117/12.832284
Event: Sixth International Symposium on Multispectral Image Processing and Pattern Recognition, 2009, Yichang, China
Abstract
The authors have researched an interactive media system using the augmented reality technology. The augmented reality system enhances user's perception and interaction with the real world. In this system, the object recognition and location registration is one of the most important aspects. We built a tabletop interaction system in which a player slides a tile as if he/she solves the 15-puzzle. The player moves the sliding tiles so as to connect lines as a virtual rail. The train runs along this line. The projector shoots the rail and scenery, taking the position of tile into consideration. To recognize tiles, we utilize a computer vision technology using a commercial connected USB camera. In this paper, we describe a tabletop interaction system with augmented reality.
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Kunio Sakamoto and Masahiro Takagi "Tabletop interaction system using plate position recognition by computer vision", Proc. SPIE 7495, MIPPR 2009: Automatic Target Recognition and Image Analysis, 749509 (30 October 2009); https://doi.org/10.1117/12.832284
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KEYWORDS
Cameras

Augmented reality

Computer vision technology

Computing systems

Projection systems

Infrared radiation

Light sources and illumination

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