Paper
29 January 2010 Experiments in mixed reality
David M. Krum, Ramy Sadek, Luv Kohli, Logan Olson, Mark Bolas
Author Affiliations +
Proceedings Volume 7525, The Engineering Reality of Virtual Reality 2010; 75250F (2010) https://doi.org/10.1117/12.844904
Event: IS&T/SPIE Electronic Imaging, 2010, San Jose, California, United States
Abstract
As part of the Institute for Creative Technologies and the School of Cinematic Arts at the University of Southern California, the Mixed Reality lab develops technologies and techniques for presenting realistic immersive training experiences. Such experiences typically place users within a complex ecology of social actors, physical objects, and collections of intents, motivations, relationships, and other psychological constructs. Currently, it remains infeasible to completely synthesize the interactivity and sensory signatures of such ecologies. For this reason, the lab advocates mixed reality methods for training and conducts experiments exploring such methods. Currently, the lab focuses on understanding and exploiting the elasticity of human perception with respect to representational differences between real and virtual environments. This paper presents an overview of three projects: techniques for redirected walking, displays for the representation of virtual humans, and audio processing to increase stress.
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David M. Krum, Ramy Sadek, Luv Kohli, Logan Olson, and Mark Bolas "Experiments in mixed reality", Proc. SPIE 7525, The Engineering Reality of Virtual Reality 2010, 75250F (29 January 2010); https://doi.org/10.1117/12.844904
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KEYWORDS
Virtual reality

Head

Head-mounted displays

Ecology

Interference (communication)

Signal detection

Sensors

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