Paper
15 February 2011 Color appearance in stereoscopy
Davide Gadia, Alessandro Rizzi, Cristian Bonanomi, Daniele Marini, Alessandra Galmonte, Tiziano Agostini
Author Affiliations +
Proceedings Volume 7863, Stereoscopic Displays and Applications XXII; 78631K (2011) https://doi.org/10.1117/12.872229
Event: IS&T/SPIE Electronic Imaging, 2011, San Francisco Airport, California, United States
Abstract
The relationship between color and lightness appearance and the perception of depth has been studied since a while in the field of perceptual psychology and psycho-physiology. It has been found that depth perception affects the final object color and lightness appearance. In the stereoscopy research field, many studies have been proposed on human physiological effects, considering e.g. geometry, motion sickness, etc., but few has been done considering lightness and color information. Goal of this paper is to realize some preliminar experiments in Virtual Reality in order to determine the effects of depth perception on object color and lightness appearance. We have created a virtual test scene with a simple 3D simultaneous contrast configuration. We have created three different versions of this scene, each with different choices of relative positions and apparent size of the objects. We have collected the perceptual responses of several users after the observation of the test scene in the Virtual Theater of the University of Milan, a VR immersive installation characterized by a semi-cylindrical screen that covers 120° of horizontal field of view from an observation distance of 3.5 m. We present a description of the experiments setup and procedure, and we discuss the obtained results.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Davide Gadia, Alessandro Rizzi, Cristian Bonanomi, Daniele Marini, Alessandra Galmonte, and Tiziano Agostini "Color appearance in stereoscopy", Proc. SPIE 7863, Stereoscopic Displays and Applications XXII, 78631K (15 February 2011); https://doi.org/10.1117/12.872229
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KEYWORDS
Visualization

Virtual reality

Statistical analysis

Stereoscopy

3D modeling

3D acquisition

Computer simulations

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