Paper
15 February 2011 Use of camera drive in stereoscopic display of learning contents of introductory physics
Shu Matsuura
Author Affiliations +
Proceedings Volume 7863, Stereoscopic Displays and Applications XXII; 786324 (2011) https://doi.org/10.1117/12.873418
Event: IS&T/SPIE Electronic Imaging, 2011, San Francisco Airport, California, United States
Abstract
Simple 3D physics simulations with stereoscopic display were created for a part of introductory physics e-Learning. First, cameras to see the 3D world can be made controllable by the user. This enabled to observe the system and motions of objects from any position in the 3D world. Second, cameras were made attachable to one of the moving object in the simulation so as to observe the relative motion of other objects. By this option, it was found that users perceive the velocity and acceleration more sensibly on stereoscopic display than on non-stereoscopic 3D display. Simulations were made using Adobe Flash ActionScript, and Papervison 3D library was used to render the 3D models in the flash web pages. To display the stereogram, two viewports from virtual cameras were displayed in parallel in the same web page. For observation of stereogram, the images of two viewports were superimposed by using 3D stereogram projection box (T&TS CO., LTD.), and projected on an 80-inch screen. The virtual cameras were controlled by keyboard and also by Nintendo Wii remote controller buttons. In conclusion, stereoscopic display offers learners more opportunities to play with the simulated models, and to perceive the characteristics of motion better.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Shu Matsuura "Use of camera drive in stereoscopic display of learning contents of introductory physics", Proc. SPIE 7863, Stereoscopic Displays and Applications XXII, 786324 (15 February 2011); https://doi.org/10.1117/12.873418
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Cited by 4 scholarly publications.
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KEYWORDS
Cameras

Stereoscopic displays

Particles

3D modeling

Motion models

Physics

Device simulation

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