15 February 2011 Analysis of resolution limitation of a glasses-free tabletop 3D display
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In this research we investigate the maximum displayable angular resolutions in the horizontal and vertical directions of a planar 3-D object displayed by a glasses-free tabletop 3-D display that is using a conic-shaped optical device and an array of projectors. We estimate initially the resolutions of the (1) slit-like views corresponding to each projector's image and then continue with the resolution for the (2) final 3-D image obtained after the integration of the slits. Our experimental results represent a first attempt in estimating the differences between these resolutions that can benefit (1) future tunings of the tabletop 3-D display as well as (2) optimization of the displaying process.
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Daniel Moldovan, Daniel Moldovan, Shunsuke Yoshida, Shunsuke Yoshida, Masahiro Kawakita, Masahiro Kawakita, Hiroshi Ando, Hiroshi Ando, } "Analysis of resolution limitation of a glasses-free tabletop 3D display", Proc. SPIE 7863, Stereoscopic Displays and Applications XXII, 78632C (15 February 2011); doi: 10.1117/12.877055; https://doi.org/10.1117/12.877055

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