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1 March 2011 An interactive exploded view generation using block-based re-rendering
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Abstract
Exploded view generation for volumetric object is a useful method in surgical simulation, but it is very hard to perform real-time operation. We present an interactive method to determine interesting regions and to render a scene with varying volume datasets in real-time. In general, since conventional methods are designed to solve the problem of occlusion of sub-volumes, they did not consider performance. Especially, exploded view generation methods are difficult to render a scene in real-time even in the case of exploiting highly optimized method. Because they perform volume rendering after defining rules to split an original volume and constraints to order sub-volumes. We present an interactive cutting operation using GPU-based parallel processing and real-time rendering using block-based re-rendering method.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
D. S. Kang and B. S. Shin "An interactive exploded view generation using block-based re-rendering", Proc. SPIE 7964, Medical Imaging 2011: Visualization, Image-Guided Procedures, and Modeling, 79643C (1 March 2011); https://doi.org/10.1117/12.877895
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