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1 June 2011 Line-of-sight analysis using voxelized discrete lidar
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Abstract
Modern small-footprint LIDAR systems have the ability to resolve structural details at sub-meter sizes, which make them ideal for collecting information to use in line-of-sight analysis. Many existing techniques used to map line-of-sight apply simple surface triangulation to the LIDAR point cloud, but are not well suited to scenes with significant 3D structure and overlapping objects. Newer voxel-based techniques have the ability to describe scene structure accurately, but typically suffer from a lack of information if all scene surfaces are not exhaustively sampled by the LIDAR. LIDAR instrument position is typically discarded after producing the point cloud, but we show how it can be used to identify areas in voxel maps where insufficient data are available. Using this knowledge of under-sampled areas we demonstrate construction of an improved line-of-sight map with metrics that indicate where and why errors in the line-of-sight are likely to occur. During the summer of 2010 an airborne experiment over the RIT campus collected both LIDAR and high resolution visible imagery. The LIDAR point cloud was sampled at several returns per square meter, and the accompanying visible imagery is used to provide context and truth information for LIDAR derived products. A realworld voxel line-of-sight map created from this LIDAR collection is presented along with an analysis of the associated derived errors.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Shea Hagstrom and David Messinger "Line-of-sight analysis using voxelized discrete lidar", Proc. SPIE 8037, Laser Radar Technology and Applications XVI, 80370B (1 June 2011); https://doi.org/10.1117/12.884049
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