Paper
8 June 2011 How much camera separation should be used for the capture and presentation of 3D stereoscopic imagery on binocular HMDs?
John McIntire, Eric Geiselman, Eric Heft, Paul Havig
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Abstract
Designers, researchers, and users of binocular stereoscopic head- or helmet-mounted displays (HMDs) face the tricky issue of what imagery to present in their particular displays, and how to do so effectively. Stereoscopic imagery must often be created in-house with a 3D graphics program or from within a 3D virtual environment, or stereoscopic photos/videos must be carefully captured, perhaps for relaying to an operator in a teleoperative system. In such situations, the question arises as to what camera separation (real or virtual) is appropriate or desirable for end-users and operators. We review some of the relevant literature regarding the question of stereo pair camera separation using deskmounted or larger scale stereoscopic displays, and employ our findings to potential HMD applications, including command & control, teleoperation, information and scientific visualization, and entertainment.
© (2011) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
John McIntire, Eric Geiselman, Eric Heft, and Paul Havig "How much camera separation should be used for the capture and presentation of 3D stereoscopic imagery on binocular HMDs?", Proc. SPIE 8041, Head- and Helmet-Mounted Displays XVI: Design and Applications, 804104 (8 June 2011); https://doi.org/10.1117/12.883392
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CITATIONS
Cited by 2 scholarly publications and 1 patent.
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KEYWORDS
Cameras

Head-mounted displays

Stereoscopic displays

3D image processing

Stereoscopic cameras

3D displays

Eye

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