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24 February 2012 YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters
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Proceedings Volume 8288, Stereoscopic Displays and Applications XXIII; 828819 (2012) https://doi.org/10.1117/12.912147
Event: IS&T/SPIE Electronic Imaging, 2012, Burlingame, California, United States
Abstract
Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.
© (2012) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jonas Schild, Sven Seele, and Maic Masuch "YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters", Proc. SPIE 8288, Stereoscopic Displays and Applications XXIII, 828819 (24 February 2012); https://doi.org/10.1117/12.912147
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