8 February 2012 Composite lay-up process with application of elements of augmented reality
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This article deals with virtual tools based on principles of open source philosophy in implementation area of composite lay-up technology. It describes virtual software and hardware elements that are necessary for work in augmented reality environment. In the beginning it focuses on general problems of applications of virtual components and in composite lay-up process. It clarifies the fundamental philosophy of new created application and the process called visual scripting that was used for program development. Further it provides closer view on particular logical sections, where necessary data are harvested and compared with values from virtual arrays. Also the new device is described with adjustment of operating desk, what enables detailed control of any realized manufacturing process. This positioning table can determine and set the position of the working plane using the commands in computer interface or manual changes. Information about exact position of individual layers are obtained in real time thanks to the built-in sensors. One of them manages the data change of the desk position (X, Y, Z), other checks the rotation around main axis situated in the center of the table. New software consists of 4 main logical areas with data packets comming from internal computer components as well as from external devices. In the end the displaying section is able to realize the movement process of virtual item (composite layer) according to its trajectory. Article presents new attitude in realization of composite lay-up process. Finally it deals with possible future improvements and other application possibilities.
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Jozef Novák-Marcinčin, Jozef Novák-Marcinčin, Jozef Barna, Jozef Barna, Miroslav Janák, Miroslav Janák, Veronika Fečová, Veronika Fečová, L'udmila Nováková-Marcinčinová, L'udmila Nováková-Marcinčinová, "Composite lay-up process with application of elements of augmented reality", Proc. SPIE 8289, The Engineering Reality of Virtual Reality 2012, 82890P (8 February 2012); doi: 10.1117/12.906544; https://doi.org/10.1117/12.906544

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