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17 February 2012 Predictive rendering for accurate material perception: modeling and rendering fabrics
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Abstract
In computer graphics, rendering algorithms are used to simulate the appearance of objects and materials in a wide range of applications. Designers and manufacturers rely entirely on these rendered images to previsualize scenes and products before manufacturing them. They need to differentiate between different types of fabrics, paint finishes, plastics, and metals, often with subtle differences, for example, between silk and nylon, formaica and wood. Thus, these applications need predictive algorithms that can produce high-fidelity images that enable such subtle material discrimination.
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Kavita Bala "Predictive rendering for accurate material perception: modeling and rendering fabrics", Proc. SPIE 8291, Human Vision and Electronic Imaging XVII, 82910A (17 February 2012); https://doi.org/10.1117/12.912968
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