You have requested a machine translation of selected content from our databases. This functionality is provided solely for your convenience and is in no way intended to replace human translation. Neither SPIE nor the owners and publishers of the content make, and they explicitly disclaim, any express or implied representations or warranties of any kind, including, without limitation, representations and warranties as to the functionality of the translation feature or the accuracy or completeness of the translations.
Translations are not retained in our system. Your use of this feature and the translations is subject to all use restrictions contained in the Terms and Conditions of Use of the SPIE website.
Some results concerning lighting for human color vision can be generalized to robot color vision. These results depend mainly on the spectral sensitivities of the color channels, and their interaction with the spectral power distribution of the light. In humans, the spectral sensitivities of the R and G receptors show a large overlap, while that of the B receptors overlaps little with the other two. A color vision model that proves useful for lighting work---and which also models many features of human vision---is one in which the "opponent color" signals are T = R - G, and D = B - R. That is, a "red minus green" signal comes from the receptors with greatest spectral overlap, while a "blue minus yellow" signal comes from the two with the least overlap. Using this model, we find that many common light sources attenuate red-green contrasts, relative to daylight, while special lights can enhance red-green contrast slightly. When lighting changes cannot be avoided, the eye has some ability to compensate for them. In most models of "color constancy," only the light's color guides the eye's adjustment, so a lighting-induced loss of color contrast is not counteracted. Also, no constancy mechanism can overcome metamerism---the effect of unseen spectral differences between objects. However, we can calculate the extent to which a particular lighting change will reveal metamerism. I am not necessarily arguing for opponent processing within robots, but only presenting results based on opponent calculations.
The alert did not successfully save. Please try again later.
James A. Worthey, "Lighting For Color Vision," Proc. SPIE 0850, Optics, Illumination, and Image Sensing for Machine Vision II, (12 March 1988); https://doi.org/10.1117/12.942858