12 March 2013 Implementation of shading effect for reconstruction of smooth layer-based 3D holographic images
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Abstract
A holographic rendering algorithm using a layer-based structure with angular tiling supports view-dependent shading and accommodation cues. This approach also has the advantages of rapid computation speed and visual reduction of layer gap artefacts compared to other approaches. Holograms rendered with this algorithm are displayed using an SLM to demonstrate view-dependent shading and occlusion.
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Jhen-Si Chen, Jhen-Si Chen, Quinn Smithwick, Quinn Smithwick, Daping Chu, Daping Chu, } "Implementation of shading effect for reconstruction of smooth layer-based 3D holographic images", Proc. SPIE 8648, Stereoscopic Displays and Applications XXIV, 86480R (12 March 2013); doi: 10.1117/12.2004704; https://doi.org/10.1117/12.2004704
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