4 March 2013 CalVR: an advanced open source virtual reality software framework
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Abstract
We developed CalVR because none of the existing virtual reality software frameworks offered everything we needed, such as cluster-awareness, multi-GPU capability, Linux compatibility, multi-user support, collaborative session support, or custom menu widgets. CalVR combines features from multiple existing VR frameworks into an open-source system, which we use in our laboratory on a daily basis, and for which dozens of VR applications have already been written at UCSD but also other research laboratories world-wide. In this paper, we describe the philosophy behind CalVR, its standard and unique features and functions, its programming interface, and its inner workings.
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Jürgen P. Schulze, Andrew Prudhomme, Philip Weber, Thomas A. DeFanti, "CalVR: an advanced open source virtual reality software framework", Proc. SPIE 8649, The Engineering Reality of Virtual Reality 2013, 864902 (4 March 2013); doi: 10.1117/12.2005241; https://doi.org/10.1117/12.2005241
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