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3 March 2014 Representing videos in tangible products
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Proceedings Volume 9027, Imaging and Multimedia Analytics in a Web and Mobile World 2014; 902702 (2014) https://doi.org/10.1117/12.2044492
Event: IS&T/SPIE Electronic Imaging, 2014, San Francisco, California, United States
Abstract
Videos can be taken with nearly every camera, digital point and shoot cameras, DSLRs as well as smartphones and more and more with so-called action cameras mounted on sports devices. The implementation of videos while generating QR codes and relevant pictures out of the video stream via a software implementation was contents in last years’ paper. This year we present first data about what contents is displayed and how the users represent their videos in printed products, e.g. CEWE PHOTOBOOKS and greeting cards. We report the share of the different video formats used, the number of images extracted out of the video in order to represent the video, the positions in the book and different design strategies compared to regular books.
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Reiner Fageth and Ralf Weiting "Representing videos in tangible products", Proc. SPIE 9027, Imaging and Multimedia Analytics in a Web and Mobile World 2014, 902702 (3 March 2014); https://doi.org/10.1117/12.2044492
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