Paper
19 June 2014 DVE: ground and airborne visualization functionalities
Author Affiliations +
Abstract
This paper describes functional blocks (hardware and software functionalities) applicable to several forms of indirect vision enhancement in DVE (Degraded Vision Environment for pilotage, Driver’s Vision Enhancement for ground vehicle Situational Awareness). These functionalities are the result of the increased processing power of General Purpose Graphics Processing Units (GPGPUs) and improvements in mosaic stitch processing, image fusion and analytics of both live and synthetic imagery. We deploy GPUs into low-latency embedded systems with decreased SWaP (Size, Weight and Power) and high-bandwidth interconnectivity via RDMA (Remote Direct Memory Access).
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Nick Barratt, Olegs Mise, Dustin Franklin, Andy Preece, and Larry Schaffer "DVE: ground and airborne visualization functionalities", Proc. SPIE 9087, Degraded Visual Environments: Enhanced, Synthetic, and External Vision Solutions 2014, 90870B (19 June 2014); https://doi.org/10.1117/12.2056795
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KEYWORDS
Image processing

Image fusion

Field programmable gate arrays

Video

Video acceleration

Video processing

Driver's vision enhancers

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