8 February 2015 Remote visualization system based on particle based volume rendering
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Abstract
In this paper, we propose a novel remote visualization system based on particle-based volume rendering (PBVR),1 which enables interactive analyses of extreme scale volume data located on remote computing systems. The re- mote PBVR system consists of Server, which generates particles for rendering, and Client, which processes volume rendering, and the particle data size becomes significantly smaller than the original volume data. Depending on network bandwidth, the level of detail of images is flexibly controlled to attain high frame rates. Server is highly parallelized on various parallel platforms with hybrid programing model. The mapping process is accelerated by two orders of magnitudes compared with a single CPU. The structured and unstructured volume data with ~108 cells is processed within a few seconds. Compared with commodity Client/Server visualization tools, the total processing cost is dramatically reduced by using proposed system.
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Takuma Kawamura, Takuma Kawamura, Yasuhiro Idomura, Yasuhiro Idomura, Hiroko Miyamura, Hiroko Miyamura, Hiroshi Takemiya, Hiroshi Takemiya, Naohisa Sakamoto, Naohisa Sakamoto, Koji Koyamada, Koji Koyamada, } "Remote visualization system based on particle based volume rendering", Proc. SPIE 9397, Visualization and Data Analysis 2015, 93970S (8 February 2015); doi: 10.1117/12.2083501; https://doi.org/10.1117/12.2083501
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