The concept of an ultrasound server wirelessly (or over any network) connected to multiple lightweight clients on devices like an iPad, iPhone, or Android-based tablet, smartphone and other network-attached displays (i.e., Google Glass) is explored. Latency in the ultrasound data stream is one of the key areas to measure and to focus on keeping as small as possible (<30ms) so that the ultrasound operator can see what is at the probe at that moment, instead of where the probe was a short period earlier. By keeping the latency less than 30ms, the operator will feel like the data he sees on the wireless connected devices is running in real-time with the operator.
The second parameter is the management of bandwidth. At minimum we need to be able to see 20 frames-per- second. It is possible to achieve ultrasound in triplex mode at >20 frames-per-second on a properly configured wireless network.
The ultrasound server needs to be designed to accept multiple ultrasound data clients and multiple control clients. A description of the server and some of its key features will be described.