5 August 2015 Spatial augmented reality based high accuracy human face projection
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Abstract
This paper discusses the imaging principles and the technical difficulties of spatial augmented reality based human face projection. A novel geometry correction method is proposed to realize fast, high-accuracy face model projection. Using a depth camera to reconstruct the projected object, the relative position from the rendered model to the projector can be accessed and the initial projection image is generated. Then the projected image is distorted by using Bezier interpolation to guarantee that the projected texture matches with the object surface. The proposed method is under a simple process flow and can achieve high perception registration of virtual and real object. In addition, this method has a good performance in the condition that the reconstructed model is not exactly same with the rendered virtual model which extends its application area in the spatial augmented reality based human face projection.
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Dong Li, Dong Li, Jinghui Xie, Jinghui Xie, Yufeng Li, Yufeng Li, Dongdong Weng, Dongdong Weng, Yue Liu, Yue Liu, } "Spatial augmented reality based high accuracy human face projection", Proc. SPIE 9618, 2015 International Conference on Optical Instruments and Technology: Optical Systems and Modern Optoelectronic Instruments, 96180P (5 August 2015); doi: 10.1117/12.2192662; https://doi.org/10.1117/12.2192662
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