Paper
7 March 2016 Efficient calculation method for realistic deep 3D scene hologram using orthographic projection
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Abstract
We propose a fast calculation method to synthesize a computer-generated hologram (CGH) of realistic deep three-dimensional (3D) scene. In our previous study, we have proposed a calculation method of CGH for reproducing such scene called ray-sampling-plane (RSP) method, in which light-ray information of a scene is converted to wavefront, and the wavefront is numerically propagated based on diffraction theory. In this paper, we introduce orthographic projection to the RSP method for accelerating calculation time. By numerical experiments, we verified the accelerated calculation with the ratio of 28-times compared to the conventional RSP method. The calculated CGH was fabricated by the printing system using laser lithography and demonstrated deep 3D image reconstruction in 52mm×52mm with realistic appearance effect such as gloss and translucent effect.
© (2016) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Shunsuke Igarashi, Tomoya Nakamura, Kyoji Matsushima, and Masahiro Yamaguchi "Efficient calculation method for realistic deep 3D scene hologram using orthographic projection", Proc. SPIE 9771, Practical Holography XXX: Materials and Applications, 97710O (7 March 2016); https://doi.org/10.1117/12.2212301
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Cited by 3 scholarly publications.
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KEYWORDS
Holograms

Computer generated holography

Wavefronts

3D image reconstruction

Image resolution

3D image processing

Diffraction

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