14 September 2016 Fringe-projection method for three-dimensional digitization of human faces
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Abstract
A reliable method for three-dimensional digitization of human faces based on the fringe projection technique is presented. The proposed method employs robust fringe analysis algorithms for robust phase computation. The quality of the resultant 3D face model is characterized in terms of accuracy of surface computation using objective metrics. We present experimental results obtained with real and synthetic laboratory objects. The potential of this method to be used in the field of face recognition is discussed.
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Kenia Picos, Kenia Picos, Rigoberto Juarez-Salazar, Rigoberto Juarez-Salazar, Víctor H. Díaz-Ramírez, Víctor H. Díaz-Ramírez, "Fringe-projection method for three-dimensional digitization of human faces", Proc. SPIE 9970, Optics and Photonics for Information Processing X, 99701Q (14 September 2016); doi: 10.1117/12.2238402; https://doi.org/10.1117/12.2238402
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