Based on this dilemma, we propose to construct a camera that mimics the perception of laser dazzle by the human eye as close as possible. The human eye camera consists of hardware and a software component, which perform the several tasks of the eye. The hardware controls the eye-movement (saccadic viewing), the adaption of the iris (irradiance control) and the projection of the image onto a sensor. The software receives the image taken by the sensor and includes the density of receptors, the retinal neural operations and a feedback to the hardware. The processed images by the virtual retina are meant to be used to evaluate the degree of dazzling, as it would occur to a human observer.
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