Presentation
13 June 2022 Application scenarios and usability for modern 360 degree video projection rooms in modern meeting, incentive, conventions, and exhibitions (MICE) industry
Author Affiliations +
Abstract
360-degree image and movie content has gained popularity over the media and the MICE (Meeting, Incentive, Conventions, and Exhibitions) industry in the last few years. There are three main reasons for this development. First, on the one hand, it is the immersive character of this media form, and, on the other hand, the development of recording and presentation technology has made significant progress in terms of resolution and quality. Third, after a decade of dynamic rising, the MICE Industry focuses on a disruptive change for more digital-based solutions. 360-degree panoramas are particularly widespread in VR and AR technology. However, despite the high immersive potential, these forms of presentation have the disadvantage that the users are isolated and have no social contact during the performance. Therefore, efforts have been made to project 360-degree content in specially equipped rooms or planetariums to enable a shared experience for the audience.
Conference Presentation
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Reiner M. Creutzburg, Dirk Hagen, and Eberhard Hasche "Application scenarios and usability for modern 360 degree video projection rooms in modern meeting, incentive, conventions, and exhibitions (MICE) industry", Proc. SPIE PC12100, Multimodal Image Exploitation and Learning 2022, PC1210004 (13 June 2022); https://doi.org/10.1117/12.2618848
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KEYWORDS
Video

Panoramic photography

Medicine

Optical resolution

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