This paper presents a simulation of automatic 3D acquisition and post-processing pipeline. The proposed methodology
is applied to a LASER triangulation based scanner and a 6 degrees of freedom (DOF) robotic arm simulation.
The viewpoints are computed by solving a set covering problem to reduce the number of potential
positions. The quality of the view plan is determined by its length and the percentage of area of the object's
surface it covers. Results are presented and discussed on various shapes. The article also presents future work
concerning the implementation of the proposed method on a real system.