A pixel mask-based three-dimensional (3-D) display with uniform resolution is proposed. This 3-D display consists of a reflected light source, a pixel mask, a liquid crystal display (LCD) panel, and a lenticular lens. The reflected light source is located on the bottom layer of the proposed 3-D display. It has a reflective structure to improve optical efficiency, so it can make up the brightness loss, which is caused by the pixel mask. The pixel mask is located between the reflected light source and the LCD panel, and is attached on the back surface of the LCD panel. This pixel mask is made of a reflective material, and some transparent areas are etched on it. The pixel mask redefines the pixels of the two-dimensional display panel located in front of it, so the size and location of redefined pixels depend on the transparent area of the pixel mask. The arrangement of the redefined pixels can increase the column numbers of synthetic images. Therefore, the synthetic images can make 3-D images have uniform resolution. A 4-view prototype of this display is developed and the experimental result shows the proposed method can improve resolution uniformity successfully.
We analyze the effect of aperture width of the parallax barrier on the viewing angle of one-dimensional integral imaging (1-DII) display and propose a 1-DII display that consists of a display panel and a variable parallax barrier. When the variable parallax barrier changes its aperture width, the viewing angle and the optical efficiency of the proposed 1-DII display are compared. The viewing angle is increased by decreasing the aperture width of the variable parallax barrier, while the optical efficiency is increased by increasing the aperture width of the variable parallax barrier.
An integral imaging (II) display is proposed which consists of a display panel and a gradient-aperture pinhole array. The gradient-aperture pinhole array is symmetrical in both horizontal and vertical directions. The leftmost and rightmost pinholes are used to fix the horizontal viewing angle, and the uppermost and nethermost pinholes are used to fix the vertical viewing angle. To increase the optical efficiency, the aperture widths of other pinholes are gradually increased from both sides to the middle in the horizontal and vertical directions, respectively. A prototype of the proposed II display is developed. Its horizontal viewing angle is equal to that of the conventional one, while its optical efficiency is higher than that of the conventional one.