The objective of mission training exercises is to immerse the trainees into an environment that enables them to train like
they would fight. The integration of modeling and simulation environments that can seamlessly leverage Live systems,
and Virtual or Constructive models (LVC) as they are available offers a flexible and cost effective solution to extending
the "war-gaming" environment to a realistic mission experience while evolving the development of the net-centric
enterprise. From concept to full production, the impact of new capabilities on the infrastructure and concept of
operations, can be assessed in the context of the enterprise, while also exposing them to the warfighter. Training is
extended to tomorrow's tools, processes, and Tactics, Techniques and Procedures (TTPs).
This paper addresses the challenges of a net-centric modeling and simulation environment that is capable of representing
a net-centric enterprise. An overview of the Air Force Research Laboratory's (AFRL) Airborne Networking Component
Architecture Simulation Environment (AN-CASE) is provide as well as a discussion on how it is being used to assess
technologies for the purpose of experimenting with new infrastructure mechanisms that enhance the scalability and
reliability of the distributed mission operations environment.