The recent resurgence of interest in the stereoscopic cinema and the increasing availability to the consumer of
stereoscopic televisions and computer displays are leading broadcasters to consider, once again, the feasibility of
stereoscopic broadcasting. High Definition Television is now widely deployed, and the R&D departments of
broadcasters and consumer electronics manufacturers are starting to plan future enhancements to the experience of
television. Improving the perception of depth via stereoscopy is a strong candidate technology.
In this paper we will consider the challenges associated with the production, transmission and display of different forms
of "three-dimensional" television. We will explore options available to a broadcaster wishing to start a 3D service using
the technologies available at the present time, and consider how they could be improved to enable many more television
programmes to be recorded and transmitted in a 3D-compatible form, paying particular attention to scenarios such as live
broadcasting, where the workflows developed for the stereoscopic cinema are inapplicable.
We will also consider the opportunities available for broadcasters to reach audiences with "three-dimensional" content
via other media in the near future: for example, distributing content via the existing stereoscopic cinema network, or over
the Internet to owners of stereoscopic computer displays.