In this paper, we have implemented a 3D content generation simulator based on integration of phase-only spatial light modulator (SLM) and LabVIEW software to develop a holographic stereogram printer that consists of a coherent laser, a spatial light modulator and X-Y translation stage with stepper motors. This content generation platform provides encoding of directional information extracted from rendered perspective images of real or virtual 3D object. There are mainly three parts related to the implementation for holographic stereogram printer. In the first part, “Digital content generation” phaseonly SLM will be applied to the holographic printer system by loading series of perspective 2D images for each holographic elements (hogel). Regarding this part, phase-only SLM can be converted into an amplitude modulator by adjusting the angles of the polarizer. The second part is “Control system” made in LabVIEW based platform for automatic recording of the holographic stereograms which is synthesized from previous part. The third implementation part is “Optical system” for printing of parallax-related hogels on the holographic plate. To check the performance of the developed approach, numerical simulations and optical experiments are implemented. The hogel images are sequentially exposed using the perspective images to form the whole holographic stereogram on the holographic light sensitive material.
A design and implementation of full-parallax holographic stereogram printer is presented. The holographic stereogram is synthesized using 2D perspective images of the 3D object that are rendered from multiple directions. The perspective images of the 3D scene are firstly captured by a virtual camera and transformed to two-dimensional holographic elements called hogels. The hogels are exposed using the perspective images to form the whole holographic stereogram. After all the hogels are exposed successively, a holographic stereogram can be achieved. Numerical simulation and optical reconstructions are implemented.
We implemented the dense light field microscopy using the infinity corrected optical system. In the infinity corrected
optical system, the three-dimensional specimen located around the focal plane of the objective is imaged at the
intermediate plane by the combination of the objective and the tube lens. This intermediate image is again imaged by the
micro lens array and captured by the CCD, providing the light field information. We analyzed geometrical structure of
the dense light field microscope for infinity corrected optical system. From the analyzed results, we defined the
characteristic and relationship of each component. Based on this result, we reconstructed various orthographic view
images of the specimen from the captured light field, and also generated the depth slice images using the computational
integral imaging reconstruction principle.
Today, there are many kinds of 3D displays used to produce 3D images but these 3D images are not touchable. Therefore many researchers study how to produce a floating image from 3D image. In floating image display, a large concave mirror or a large lens is used to produce the floating image. However the lens and the concave mirror produce the defected image because magnifications of these two elements are not constant, and an image distance is not linear relationship from an object distance. In this paper we present the stereoscopic floating image system using a stereo display and two lenses. The proposed floating display system provides an impressive feel of depth, and produced image appears to be located in a free space and near the observer. The two-lens system can eliminate all defects of large convex lens because the magnifications are constant and are not related the object distance and the image distance. The experimental result shows that the proposed system successfully makes a touchable stereoscopic floating image.