The real-time holographic display encounters heavy computational load of computer-generated holograms and precisely intensity modulation of 3D images reconstructed by phase-only holograms. In this study, we demonstrate a method for reducing memory usage and modulating the intensity in 3D holographic display. The proposed method can eliminate the redundant information of holograms by employing the non-uniform sampling technique. By combining with the novel look-up table method, 70% reduction in the storage amount can be reached. The gray-scale modulation of 3D images reconstructed by phase-only holograms can be extended either. We perform both numerical simulations and optical experiments to verify the practicability of this method, and the results match well with each other. It is believed that the proposed method can be used in 3D dynamic holographic display and design of the diffractive phase elements.