Paper
1 February 1992 Approximation of sweep surfaces by tensor product NURBS
Mark Bloomenthal, Richard F. Riesenfeld
Author Affiliations +
Abstract
Methods for approximating sweep surfaces by tensor product NURBS are presented. Sweep surfaces are generated by sweeping a (possibly deforming) NURBS cross-section curve along a NURBS axis curve. A general form for NURBS approximation to sweep surfaces is derived and expressed in terms of the approximation to a set of offset curves of the axis curve. The actual algorithm used to construct the surface approximation depends on the nature of the desired deformation and change in orientation that the cross-section undergoes as it is swept along the axis.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Mark Bloomenthal and Richard F. Riesenfeld "Approximation of sweep surfaces by tensor product NURBS", Proc. SPIE 1610, Curves and Surfaces in Computer Vision and Graphics II, (1 February 1992); https://doi.org/10.1117/12.135162
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CITATIONS
Cited by 23 scholarly publications.
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KEYWORDS
Computer graphics

Computer vision technology

Machine vision

Visualization

Image segmentation

Tolerancing

Systems modeling

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