Paper
3 May 2001 Some aspects of role of audio in immersive visualization
Matti Groehn, Tapio Lokki, Lauri Savioja, Tapio Takala
Author Affiliations +
Proceedings Volume 4302, Visual Data Exploration and Analysis VIII; (2001) https://doi.org/10.1117/12.424939
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
We define four different tasks which are common in immersive visualization. Immersive visualization takes place in virtual environments, which provide an integrated system of 3D auditory and 3D visual display. The main objective of our research is to find out the best possible ways to use audio in different tasks. In the long run the goal is more efficient utilization of the spatial audio in immersive visualization application areas. Results of our first experiment have proven that navigation is possible using auditory cues.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Matti Groehn, Tapio Lokki, Lauri Savioja, and Tapio Takala "Some aspects of role of audio in immersive visualization", Proc. SPIE 4302, Visual Data Exploration and Analysis VIII, (3 May 2001); https://doi.org/10.1117/12.424939
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Cited by 15 scholarly publications.
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KEYWORDS
Visualization

Virtual reality

3D displays

Information visualization

Acoustics

Surface plasmons

Error analysis

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