Paper
5 March 2007 A novel technique for visualizing high-resolution 3D terrain maps
Author Affiliations +
Proceedings Volume 6490, Stereoscopic Displays and Virtual Reality Systems XIV; 649003 (2007) https://doi.org/10.1117/12.702848
Event: Electronic Imaging 2007, 2007, San Jose, CA, United States
Abstract
A new technique is presented for visualizing high-resolution terrain elevation data. It produces realistic images at small scales on the order of the data resolution and works particularly well when natural objects are present. Better visualization at small scales opens up new applications, like site surveillance for security and Google Earth-type local search and exploration tasks that are now done with 2-D maps. The large 3-D maps are a natural for high-resolution stereo display. The traditional technique drapes a continuous surface over the regularly spaced elevation values. This technique works well when displaying large areas or in cities with large buildings, but falls apart at small scales or for natural objects like trees. The new technique visualizes the terrain as a set of disjoint square patches. It is combined with an algorithm that identifies smooth areas within the scene. Where the terrain is smooth, such as in grassy areas, roads, parking lots and rooftops, it warps the patches to create a smooth surface. For trees or shrubs or other areas where objects are under-sampled, however, the patches are left disjoint. This has the disadvantage of leaving gaps in the data, but the human mind is very adept at filling in this missing information. It has the strong advantage of making natural terrain look realistic, trees and bushes look stylized but still look natural and are easy to interpret. Also, it does not add artifacts to the map, like filling in blank vertical walls where there are alcoves and other structure and extending bridges and overpasses down to the ground. The new technique is illustrated using very large 1-m resolution 3-D maps from the Rapid Terrain Visualization (RTV) program, and comparisons are made with traditional visualizations using these maps.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
John Dammann "A novel technique for visualizing high-resolution 3D terrain maps", Proc. SPIE 6490, Stereoscopic Displays and Virtual Reality Systems XIV, 649003 (5 March 2007); https://doi.org/10.1117/12.702848
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KEYWORDS
Visualization

Buildings

LIDAR

Roads

3D displays

3D modeling

Sensors

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